Sunday, January 2, 2011

Identify and discuss Trends and Opportunities in convergence

Convergence, having heard of that word what comes naturally on our minds? Well I guess most of us would have answered words like union, meeting, gather, assemble and all that word that could ever be connected with this word we are about to tackle. So how this convergence has taken in the first place? It is said today that we are living in a very systematic and methodical way of living, thanks to technology with which brought us here.





Technological convergence is the tendency for different technological systems to evolve towards performing similar tasks.
Convergence can refer to previously separate technologies such as voice (and telephony features), data (and productivity applications), and video that now share resources and interact with each other, synergistically creating new efficiencies.

Today, we are surrounded by a multi-level convergent media world where all modes of communication and information are continually reforming to adapt to the enduring demands of technologies, "changing the way we create, consume, learn and interact with each other".[1]
Convergence in this instance is defined as the interlinking of computing and other information technologies, media content, and communication networks that have arisen as the result of the evolution and popularisation of the Internet as well as the activities, products and services that have emerged in the digital media space.

Many experts view this as simply being the tip of the iceberg, as all facets of institutional activity and social life such as business, government, art, journalism, health, and education are increasingly being carried out in these digital media spaces across a growing network of information and communication technology devices.

Also included in this topic is the basis of computer networks, wherein many different operating systems are able to communicate via different protocols. This could be a prelude toartificial intelligence networks on the Internet eventually leading to a powerful superintelligence[2] via a technological singularity.
The rise of digital communication in the late 20th century made it possible for media organizations (or individuals) to deliver text, audio, and video material over the same wired, wireless, or fiber-optic connections. At the same time, it inspired some media organizations to explore multimedia delivery of information. This digital convergence of news media, in particular, was called "Mediamorphosis" by researcher Roger Fidler[1], in his 1997 book by that name.

http://smallbiztrends.com/2007/03/trends-into-opportunities-strategy-sales-and-websites.html
http://www.sramanamitra.com/2010/08/24/cloud-computing-trends-opportunities/




Now looking behind were all things were but quite and simple. The common way of plowing the rice fields with the use of Buffalo. But as years past more inventions and innovations were being showcased in order that we human being will have our work easier and faster. So with this side of agriculture world, it turns out to be one who have utilized and benefited much with such innovations and convergence, the simple and common task mixed with a new trend of technology. Isn’t it much amazing?

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On the other hand technology on devices improved as much as the ones used in the agriculture side. Let us read this article which I have taken from this link http://www.wisegeek.com/what-is-technological-convergence.htm

Technological convergence is the trend of technologies to merge into new technologies that bring together a myriad of media. While historically, technology handled one medium or accomplished one or two tasks, through technological convergence, devices are now able to present and interact with a wide array of media.





In the past, for example, each entertainment medium had to be played on a specific device. Video was played on a television by using a video player of some sort, music was played on a tape deck or compact disc player, radio was played on an AM/FM tuner, and video games were played through a console of some sort. Similarly, different communication media used their own technologies. Voice conversation was carried on using a telephone, video communication briefly used high-end video phones, facsimile copies used fax machines, and e-mail used a computer.
Technological convergence in the last few years has resulted in devices that not only interact with the media they are primarily designed to handle, but also with a number of other formats. For example, the XBox video game console has as its primary purpose the playing of console games, but it is also able to play back video and music and to connect to the Internet. Similarly, most modern DVD players are capable not only of playing DVDs, but also of playing music CDs, displaying photos from photo CDs, playing encoded video in formats such as DIVX or VCD, and playing DVD music.
Technological convergence also leads to devices that are designed specifically to replace a number of different devices. The Apple iPod, for example, while originally conceived of as a portable music player, is now touted equally as a portable video player, photo album, and radio tuner. Cell phones, as well, have moved far beyond their beginnings as simple voice communication devices and now offer the functionality of personal music players, digital cameras, and text messenger systems as well.
The Internet is perhaps the most widespread example of technological convergence. Virtually all entertainment technologies – from radio to television to video to books to games – can be viewed and played online, often with greater functionality than they have in their primary technology. Communications technologies, as well, can be used, with the Internet replacing fax machines, telephones, video phones, and the postal service.
While technological convergence gives consumers the convenience of having many devices all in one, saving on both size and cost, there is an initial tradeoff in quality. When technological convergence first gives birth to a new multi-technology, the various technologies it is comprised of are usually at a slightly lower standard than independent devices. Usually within a year or two, however, this disparate quality is reduced to a virtually unnoticeable level.

Written by Brendan McGuigan
Edited by Niki Foster


Mind-reading computers turn heads at high-tech fair
March 4, 2010 by Richard Carter






I found this article interesting. As you can see it allows our brain itself to command and control whatever it is being attached to the computer. In this image the person is playing a pinball with the use of his brain power. Check this out with this link http://www.physorg.com/news186908536.html.



While the world is now facing a fast changing era, here comes the trends and opportunities occurred. I have just read a site and it has its different kind of sessions talking about the trends that have occurred during the state of change occurred.

http://www.infosys.com/aurora/sessions.asp

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